OfflineAudioContext class

Annotated by:
  • DocsEditable()
  • DomName('OfflineAudioContext')
  • Experimental()
Extends:

Constructors

OfflineAudioContext ( int numberOfChannels, int numberOfFrames, num sampleRate )

Instance Properties

on Events Inherited
read-only
currentTime double Inherited
read-only
destination AudioDestinationNode Inherited
read-only
listener AudioListener Inherited
read-only
sampleRate double Inherited
read-only
onComplete Stream<Event> Inherited
read-only

Instance Methods

addEventListener Inherited ( String type, dynamic listener(Event event), [bool useCapture] ) → void
removeEventListener Inherited ( String type, dynamic listener(Event event), [bool useCapture] ) → void
dispatchEvent Inherited ( Event event ) → bool
createAnalyser Inherited ( ) → AnalyserNode
createBiquadFilter Inherited ( ) → BiquadFilterNode
createBuffer Inherited ( int numberOfChannels, int numberOfFrames, num sampleRate ) → AudioBuffer
createBufferSource Inherited ( ) → AudioBufferSourceNode
createChannelMerger Inherited ( [int numberOfInputs] ) → ChannelMergerNode
createChannelSplitter Inherited ( [int numberOfOutputs] ) → ChannelSplitterNode
createConvolver Inherited ( ) → ConvolverNode
createDelay Inherited ( [num maxDelayTime] ) → DelayNode
createDynamicsCompressor Inherited ( ) → DynamicsCompressorNode
createGain Inherited ( ) → GainNode
createMediaElementSource Inherited ( MediaElement mediaElement ) → MediaElementAudioSourceNode
createMediaStreamDestination Inherited ( ) → MediaStreamAudioDestinationNode
createMediaStreamSource Inherited ( MediaStream mediaStream ) → MediaStreamAudioSourceNode
createOscillator Inherited ( ) → OscillatorNode
createPanner Inherited ( ) → PannerNode
createPeriodicWave Inherited ( Float32List real, Float32List imag ) → PeriodicWave
createScriptProcessor Inherited ( [int bufferSize, int numberOfInputChannels, int numberOfOutputChannels] ) → ScriptProcessorNode
createWaveShaper Inherited ( ) → WaveShaperNode
startRendering Inherited ( ) → void
decodeAudioData Inherited ( ByteBuffer audioData ) → Future<AudioBuffer>