StreamSink<S> class

A object that accepts stream events both synchronously and asynchronously.

A object that accepts stream events both synchronously and asynchronously.

A StreamSink unifies the asynchronous methods from StreamConsumer and the synchronous methods from EventSink.

The EventSink methods can't be used while the addStream is called. As soon as the addStream's Future completes with a value, the EventSink methods can be used again.

If addStream is called after any of the EventSink methods, it'll be delayed until the underlying system has consumed the data added by the EventSink methods.

When EventSink methods are used, the [done] [Future] can be used to catch any errors.

When close is called, it will return the [done] [Future].

Implements
Implemented by

Constructors

StreamSink()

Instance Properties

done Future
read-only

Instance Methods

close() → Future
Tells the stream sink that no futher streams will be added.
addStream(Stream<S> stream) → Future Inherited
Consumes the elements of stream.
add(S event) → void Inherited
Send a data event to a stream.
addError(errorEvent, [StackTrace stackTrace]) → void Inherited
Send an async error to a stream.