method
texImage2DUntyped

void texImage2DUntyped(
int targetTexture,
int levelOfDetail,
int internalFormat,
int format,
int type,
data
)

Sets the currently bound texture to data.

data can be either an ImageElement, a CanvasElement, a VideoElement, or an ImageData object.

To use texImage2d with a TypedData object, use texImage2dTyped.