- DomName('WebGL2RenderingContext.getUniform')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.getUniform')
@DocsEditable()
@Experimental() // untriaged
Object getUniform(Program program, UniformLocation location) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getUniform_Callback_2_(unwrap_jso(this), unwrap_jso(program), unwrap_jso(location)));