- DomName('WebGL2RenderingContext.createVertexArray')
- DocsEditable()
- Experimental()
Source
@DomName('WebGL2RenderingContext.createVertexArray')
@DocsEditable()
@Experimental() // untriaged
VertexArrayObject createVertexArray() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createVertexArray_Callback_0_(unwrap_jso(this)));