- DomName('WebGLRenderingContext.createTexture')
- DocsEditable()
Source
@DomName('WebGLRenderingContext.createTexture') @DocsEditable() Texture createTexture() => _blink.BlinkWebGLRenderingContext.instance .createTexture_Callback_0_(this);
@DomName('WebGLRenderingContext.createTexture') @DocsEditable() Texture createTexture() => _blink.BlinkWebGLRenderingContext.instance .createTexture_Callback_0_(this);