1. DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE')
  2. DocsEditable()
  3. Experimental()
void vertexAttribDivisorAngle(int index, int divisor)

Source

@DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE')
@DocsEditable()
@Experimental() // untriaged
void vertexAttribDivisorAngle(int index, int divisor) =>
    _blink.BlinkANGLEInstancedArrays.instance
        .vertexAttribDivisorANGLE_Callback_2_(this, index, divisor);