- @DomName('WebGLRenderingContext.compressedTexSubImage2D')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.compressedTexSubImage2D') @DocsEditable() void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) native;