1. @DomName('WebGL2RenderingContext.drawRangeElements')
  2. @DocsEditable()
  3. @Experimental()
void drawRangeElements(int mode, int start, int end, int count, int type, int offset)

Source

@DomName('WebGL2RenderingContext.drawRangeElements')
@DocsEditable()
@Experimental() // untriaged
void drawRangeElements(
    int mode, int start, int end, int count, int type, int offset) native;