1. @DomName('WebGLRenderingContext.uniform4i')
  2. @DocsEditable()
void uniform4i(UniformLocation location, int x, int y, int z, int w)

Source

@DomName('WebGLRenderingContext.uniform4i')
@DocsEditable()
void uniform4i(UniformLocation location, int x, int y, int z, int w) native;