1. @DomName('WebGLRenderingContext2.readPixels')
  2. @DocsEditable()
void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels)

Source

@DomName('WebGLRenderingContext2.readPixels')
@DocsEditable()
void readPixels(int x, int y, int width, int height, int format, int type,
    TypedData pixels) {
  var data = js.toArrayBufferView(pixels);
  _readPixels(x, y, width, height, format, type, data);
  for (var i = 0; i < data.length; i++) {
    pixels[i] = data[i];
  }
}