1. @DomName('WebGL2RenderingContext.checkFramebufferStatus')
  2. @DocsEditable()
  3. @Experimental()
int checkFramebufferStatus(int target)

Source

@DomName('WebGL2RenderingContext.checkFramebufferStatus')
@DocsEditable()
@Experimental() // untriaged
int checkFramebufferStatus(int target) native;