- @DomName('WebGL2RenderingContext.framebufferTexture2D')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.framebufferTexture2D') @DocsEditable() @Experimental() // untriaged void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) native;