- @DomName('WebGL2RenderingContext.depthRange')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.depthRange') @DocsEditable() @Experimental() // untriaged void depthRange(num zNear, num zFar) native;
@DomName('WebGL2RenderingContext.depthRange') @DocsEditable() @Experimental() // untriaged void depthRange(num zNear, num zFar) native;