- @DomName('WebGL2RenderingContext.texImage3D')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.texImage3D') @DocsEditable() @Experimental() // untriaged void texImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, offset_OR_pixels) native;