1. @DomName('WebGL2RenderingContext.bufferSubData')
  2. @DocsEditable()
  3. @Experimental()
void bufferSubData(int target, int offset, data)

Source

@DomName('WebGL2RenderingContext.bufferSubData')
@DocsEditable()
@Experimental() // untriaged
void bufferSubData(int target, int offset, data) native;