- @DomName('WebGL2RenderingContext.uniform1i')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.uniform1i')
@DocsEditable()
@Experimental() // untriaged
void uniform1i(UniformLocation location, int x) native;
@DomName('WebGL2RenderingContext.uniform1i')
@DocsEditable()
@Experimental() // untriaged
void uniform1i(UniformLocation location, int x) native;