- @DomName('WebGL2RenderingContext.bindTexture')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.bindTexture')
@DocsEditable()
@Experimental() // untriaged
void bindTexture(int target, Texture texture) native;
@DomName('WebGL2RenderingContext.bindTexture')
@DocsEditable()
@Experimental() // untriaged
void bindTexture(int target, Texture texture) native;