1. @DomName('WebGL2RenderingContext.getActiveUniformBlockParameter')
  2. @DocsEditable()
  3. @Experimental()
Object getActiveUniformBlockParameter(Program program, int uniformBlockIndex, int pname)

Source

@DomName('WebGL2RenderingContext.getActiveUniformBlockParameter')
@DocsEditable()
@Experimental() // untriaged
Object getActiveUniformBlockParameter(
    Program program, int uniformBlockIndex, int pname) native;