- @DomName('WebGL2RenderingContext.polygonOffset')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.polygonOffset')
@DocsEditable()
@Experimental() // untriaged
void polygonOffset(num factor, num units) native;
@DomName('WebGL2RenderingContext.polygonOffset')
@DocsEditable()
@Experimental() // untriaged
void polygonOffset(num factor, num units) native;