1. @DomName('WebGL2RenderingContext.getShaderInfoLog')
  2. @DocsEditable()
  3. @Experimental()
String getShaderInfoLog(Shader shader)

Source

@DomName('WebGL2RenderingContext.getShaderInfoLog')
@DocsEditable()
@Experimental() // untriaged
String getShaderInfoLog(Shader shader) native;