- @DomName('WebGL2RenderingContext.uniformMatrix3x4fv')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.uniformMatrix3x4fv')
@DocsEditable()
@Experimental() // untriaged
void uniformMatrix3x4fv(UniformLocation location, bool transpose, value)
native;