- @DomName('WebGLRenderingContext.compressedTexSubImage2D')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.compressedTexSubImage2D')
@DocsEditable()
void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
int width, int height, int format, TypedData data) native;