1. @DomName('WebGL2RenderingContext.uniform4ui')
  2. @DocsEditable()
  3. @Experimental()
void uniform4ui(UniformLocation location, int v0, int v1, int v2, int v3)

Source

@DomName('WebGL2RenderingContext.uniform4ui')
@DocsEditable()
@Experimental() // untriaged
void uniform4ui(UniformLocation location, int v0, int v1, int v2, int v3)
    native;